Animation and CGI Director. 18 years turning ideas into films, from concept to final frame, now with generative AI integrated into the process, always in service of direction.
Every frame is a project. From campaigns for Brazilian brands to a personal series that's passed 1.5 million views. Hover to preview, click to watch with sound.
Every project, in one cut. With sound.
Cláudio Valarse is an Animation and CGI Director with 18 years of experience in audiovisual production. He moves between animation direction, CGI and production with generative AI, combining classic cinematic language with generative tools to create narratives with direction, rhythm and visual identity. Trained in Animation Filmmaking, he built his career across every stage of the pipeline, from concept to final delivery. He has collaborated with brands and institutions such as Cemig, Drogaria Araujo, Coleguium, Sebrae, Unimed BH, Anglo American, Blip and the City of Belo Horizonte, bringing the same visual care to commercial and personal projects alike.
Generative AI integrated into the creative pipeline. Not replacing direction, extending it.
18 years in modeling, lookdev, animation and rendering, now combined with generative AI in hybrid workflows, each tool in its right place.
12 years leading the CGI department of a production studio, coordinating team and pipeline on projects for clients like Anglo American and Cemig.
Experience in film and social media as well, applying the same direction used in commercial projects to formats ranging from feature films to viral videos.
Maya, V-Ray and Arnold as technical foundation; generative AI as an added layer in the process. The combination of both approaches is where the difference lies.
Full production, scaled to your project.
From concept to final frame, with cinematic vision at every stage.
Visual development, look development, modeling and art supervision.
Full films made with AI, with cinematic direction, not random generation.
Character and environment design, and animatics for projects of any scale.
Team management and supervision on animation and audiovisual productions.
For studios and agencies looking to integrate generative AI into their creative pipeline.
No. AI is one of the tools in my creative process, but not the only one. I also use Autodesk Maya, V-Ray, Arnold, Mudbox, Adobe Premiere and Photoshop, among others.
Each project is developed according to its goals. The process usually includes briefing, visual research, concept, storyboard, direction, production, animation, editing and finishing, from concept to final delivery.
I work directly on creative direction and production. When needed, I bring in a team of specialized professionals for larger productions, keeping a unified direction from start to finish.
Both. Throughout my career I've worked with agencies, production companies, businesses and direct clients. Each project has its own flow, shaped by the team, the timeline and the goals of the production.
More than creating images, my focus is directing films. Every decision, from composition to pacing to performance and framing, is made to tell a story. AI is part of the process, but it never replaces the creative intent behind each scene.